How to get the exact Bad Times moves in an AI video
Describing the moves in a prompt rarely gets them in order and on time. The reliable way is to drive the video from the original take itself, so every pose, turn and camera shake follows it. Here that's already done: you add a photo, and the moves come from the kitchen take.
By Bad Times AI Dance · Last updated October 31, 2026
The moves, second by second
- 0–1.5 s: bent over, head in both hands, straightening up.
- 1.5–2 s: both palms on the cheeks, staring at the phone.
- 2–6 s: hand on the hip, the other flapping and slapping the forehead.
- 6–10.5 s: both palms up, "hold on, listen to me", swaying.
- 10.5–12 s: a turn away, then the charge at the camera.
- 12–15 s: the face at the lens, a finger jabbing at it, a palm slapped at the screen.
Why prompts lose them
An AI video model given a photo and a text prompt invents its own timing. It tends to skip the turn, end before the charge, or keep the camera still when the original shakes and closes in. Motion tools that copy a reference video do better, but you have to supply the clip, and some keep your photo's background instead of the kitchen.
How it's done here
The motion, camera and timing come from the kitchen take itself, and Seedance 2.0 makes every frame new with you in it. It is not a face swap and not a template: your face, hair and clothes come from your photo, the moves come from the original. The free preview shows the first 4 seconds so you can see the timing before you pay.
The moves: questions
Does it include the charge at the camera?
Yes. The full video ends with your face at the lens, the finger jabbing at it and the palm on the screen. The free preview stops before that, at about four seconds.
Can I pick different moves?
No. This video follows the kitchen take, move for move.
Get every move from one photo, with a free preview.
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